Listed here are projects that I either have developed, or am actively developing that I find particularly interesting. Everything I create is available under the MIT License as free and open source.

  • Various Interpreters and Compilers
  • The MCTk – The MaxCodes Tool kit is a header library created for use in developing Roguelike games. It includes a basic game engine, map generators, dijkstra mapping, path finding algorithms, and other useful tools for Roguelike projects in C++. It’s pretty rough around the edges.
  • Swift-TCOD – a wrapper for libtcod (The Doryen Library) for use developing Roguelike games in the Swift programming language.
  • And of course, the source code for all of the examples on this website are also available on my personal Github.